Century: Age of Ashes Cheats
Century: Age of Ashes
Cheat Codes:
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Submitted by: David K.
Movement Tips and Tricks:
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Written by I_JuJuYT_I
Movement is key to survival in this game, practice movement to farm
everyone in the lobby.
There is no need to practice aiming because it does it for you.
Another thing is that when someone stops in-front of you by holding ‘s’
(you can fly right by them).
Make sure you keep good distance were you can easily hit them with a fire
ball and close enough to hit them with your fire breath.
P.S. Learn the layout of each map for easy traversal and corner cutting to
put your enemies of guard.
Tips and Tricks:
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Written by Inferno
This guide explains how to be the best player.
* If being chased, brake and turn the other way, confuse them, do this
multiple times if you have to.
* Air currents block fireballs/other projectiles.
* Put brake on shift instead.
* In Spoils of war just focus on the objective and try return gold as fast
as possible preferably 100, classes important are phantom and windguard
use their abilities when escaping with gold and don’t start fights or kill,
most likely be targetted.
* If someone is chasing you don’t try fight them with turning you will die,
lose them/brake and find them.
* For SoW (Spoils of war): phantom, windguard, GoF (Gates of fire):
Windguard, smoke when being chased with the flag or help the flag carrier
with smoke, phantom, place mines by the gates.
* By this point you’ve realized mara is kinda useless for most modes.
* To dodge, hold brake and turn to the red lines and boost.
* If being chased as phantom fly through a tunnel with mines/place some.
* Fire breath and frostbolts destroy armor which fireballs don’t.
* During phantom rage you are invincible to damage except gas and blast,
but you can use this to collect as MUCH gold as you can, afterwards you
go invisible.
* Windguards shield ability can be used to make an ally go beserk or you
can use it to fast travel to a teammate if they in your view + shield
them, as in faster than regular flying
* Blast can remove smoke and remove phantoms invisibility.
* Any damage while invisible as phantom will make you visible, smoke,
wall damage.
* If you want to get high on ranked, don’t soloque. Get a group of high
level players and grind though I wouldn’t recommend that for the sake
of your mental health.
* If getting chased as windguard, smoke and then u-turn and hide in the
smoke, they can’t hit you in it and they’d get damaged.
Actual Pro Tips:
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Written by greentree
Looking for some more tips past the gameplay basics? I hope that this short
list will provide you some valuable ones.
-=Non Class-Specific=-
* It is very important to be mindful of your surroundings. When some enemy locks
their fireballs onto you while you’re out in the open, key to survival is knowing
your points of interest. What I mean by such a point is the place you would need
most in your specific situation. If you are low on health, know where the next
shield is, if it’s stamina you lack, know the nearest place to regain it, if you’re
in need of dodging fireballs, know where the nearest cover/pillar/wind tunnel is.
Do not begin looking for these points when you need them, but before you do.
* Generally pick up as many shields as possible. Even if your shields are already
almost full, not only might that little bit of extra still make a difference in
the end, but it may also deny an enemy who is more desperate for health from
getting it. The ladder is especially important when you are actively being chased
and holds true for wind blessings and the life essences in spoils of war in the
same way. In gates of fire, you could also attempt to snatch a shield that is very
close to a gate an enemy flag holder is about to pass, denying it them. Just don’t
be a ???? and steal a shield you barely need from a teammate who is obviously heading
for it as well.
* Don’t fly too much in straight lines. Even if you think nobody is going after you,
the best way to avoid fireballs is to not even allow enemies to aim at you. Fly
random curves, circle around cover, go through wind tunnels and buildings and
generally do whatever you can to not be too exposed in the open. This will also
help with getting rid of any fireballs that enemies were still able to aim at you.
* In carnage, know when the drakepiercer spawns. It will appear twice each game,
once when there are 4:30 minutes left on the clock and once when there are 2:00
minutes left. Since it will always spawn in the same location, specific to each
individual map, it is a great strategy to be at that spawnpoint exactly when the
time is right. Press “R” to use the drakepiercer and aim it like a normal fireball.
Once you have it locked on someone, it can’t be dodged and will instakill them
regardless of health. The best target for the drakepiercer is therefore anyone who
is at a lot of health or in the best case someone who is currently berserk. If you
hit, it will be the best feeling ever. Just keep in mind that the drakepiercer might
not be dodgeable but it can still be wasted by hitting an obstacle or simply shooting
it while you don’t have it locked in on anybody.
* Did you know you can brake? I can’t believe I have to say this, but braking, it
turns out, is really good. You will dodge almost every fireball if you brake, turn
at least 90 degrees, then quickly boost away. By default, the brake key will be “S”,
but I recommend you put it somewhere else because it’s really hard to use it if you
leave it on “S”. Personally, I have it on “Shift”.
* Ram into walls … sometimes. Yes, seriously. If you are being chased through a
tunnel or building or cave, ram into a wall to quickly come to a halt, then do a
180 and boost away in the other direction. If the person chasing you doesn’t react
fast enough, they will zoom right past and be off your ass quickly.
-=Marauder=-
* Don’t rely too much on gust. Clearing all fireballs is one thing, but you still
need to somehow get rid of the enemy that shot them at you. I hope the things I
detailed above will help with that. Additionally, try dodging fireballs normally
whenever you can. There will be times where that’s impossible, and those are the
right situations for a good gust. Spamming gust whenever possible will ensure that
you don’t have one ready when you really need it.
* Did you know you can cancel your hunter’s mark by pressing “E” again while it’s
active? I know how much it hurts having to do that, but when the person you have
marked escapes really well, maybe you just gotta do it anyway.
* Marauder just isn’t that good in carnage. If you’re playing marauder in carnage and
doing well, congratulations to you, but I rarely ever see that happen. I highly
recommend at least trying out the other classes for carnage, see for yourself if it
makes a difference. Instead on the other hand, Marauder with gust is super op in
spoils of war if you are good at dodging (But only if you are).
-=Phantom=-
* There are a lot of good places to put mines. Don’t just throw them anywhere, but
instead place them on a shield/wind blessing, or inside a narrow tunnel so an enemy
flying through can’t get past, or at the exit of a wind tunnel where they are
basically undodgeable and nobody expects them. In gates of fire, it is suuuper op
to place mines onto the actual gates, stopping the enemy flag holder with great
efficiency. I have no idea why you are even allowed to do that.
* You could also generally throw them somewhere an enemy is about to fly. If you
time it well and the conditions are right, the mine can deal up to three bars of
damage that way, since it deals more the closer they are to its epicenter.
* Just keep in mind that you can’t hit the enemy directly with your mine, it always
needs a place to stick. This strategy is therefore best used in narrow tunnels when
you are right behind your target.
* If you turn invisible to get rid of people chasing you, fly a sharp curve directly
after doing so. This will ensure that your chasers don’t find you just from continuing
in the direction you last headed. After that use your time being invisible to find a
shield or stamina if you are in need of either (once again, it is good to already
know at this point where you have to go). Ideally try to sneak up on an unsuspecting
enemy once you are full again and unload your extra powerful fireball onto them from
close range.
* Once again, shields! Shields are a phantom’s best friend, because they only have
three health bars. Snatch them all! (And while you’re at it, place a mine where the
shield you took was)
-=Windguard=-
* Stuck somewhere with enemies chasing you and no stamina? Worry not! Instead, find
an ally who is really far away from you but to whom you have a line of sight. Use
your salvation surge on them, then don’t move and relax as you rush to the other side
of the map ludicrously fast. If you and the person you are targeting aren’t actually
in need of extra health, you can cancel your salvation surge just before arriving at
them by pressing “E” again, giving you a mere 5 seconds of cooldown before your
salvation surge is ready to be used once more. As an added bonus, you cannot trigger
any mines during your salvation surge rush. If this sounds like bug abuse, that’s
because it is.
* In gates of fire, use smoke trail to smoke the 2-3 gates that the flag bearer is
about to pass next. (Regardless of whether the current flag bearer is an ally or an
enemy, this is a good thing to do).