Combat Flight Simulator 2 – WWII Pacific Theater Cheats
Combat Flight Simulator 2 – WWII Pacific Theater
Submitted by: rickHH
Japanese planes, particularly the Mitsubishi Zeros, tend to be more
maneuverable than their American counterparts, especially in the
early stages of the war. Therefore, if you’re flying a U.S. plane,
it’s a good idea to avoid “turning and burning” dogfights with the
Japanese and instead stick with high-altitude “zoom and boom” attacks.
Essentially, “zoom and boom” attacks involve diving on an enemy plane,
firing, then pulling out and regaining altitude and position to repeat
If you’re called upon to fly a low-altitude bombing or strafing run,
try to “hug the deck” for a couple of minutes after you’ve maneuvered
out of the target area. By staying low to the ground, you’ll usually
be able to avoid the flak being fired from enemy antiaircraft guns.
American Fighter Tactics:
Keep your head on a swivel:
Visualizing the positions and movements of fast-moving objects in a
three-dimensional space is difficult. But it’s what separates fighter
pilots from fighter aces. Being a good shot is a useless skill if you
can’t keep track of the enemy. [In Combat Flight Simulator, you can
use joystick and keyboard commands to scan the sky rapidly.]
Use the element of surprise:
When you come in from behind or below the enemy he can’t see you. But
dropping in from above gives you the potential for greater speed. While
you’re closing in, use the enemy’s blind spots to your advantage. Come
out of the sun or the clouds with your guns blazing so you can shoot
him down before he even knows you’re there.
Stay one move ahead of the enemy:
A good fighter pilot’s actions in the present are dictated by his
prediction of the future. If you merely react to your opponent’s
actions you will be shot down. If you anticipate his actions and
respond intuitively without hesitation, you will emerge the victor.
Trade altitude and airspeed:
Are you flying too fast? Pull back on the stick and you’ll slow down
as you climb. Be careful though: pulling up to shake the enemy off
your tail is a dangerous move! Your airspeed will drop quickly, and
a slow ship under fire is a sitting duck.
Are you flying too slowly? Nose your ship over into a dive to gain
some airspeed. Trading altitude and airspeed is an essential part of
all aerial combat maneuvers.
Fly slower to turn faster:
When you ride a bicycle around a corner quickly you want to go fast,
but not too fast, and it’s the same with your aircraft. At fast speeds,
centrifugal force causes the plane’s turn radius to increase and its
turn rate to decrease. Every ship has a speed at which maximum-
performance turns are possible. In general, though, a slower-flying
aircraft will out-turn a faster flying one.
Turn into your opponent:
Turning into the enemy’s direction of movement increases the angle
between your movement and his guns, making you harder to hit.
Turning away decreases the angle, making you an easier target-and
making it much easier for him to get on your tail. So, if the enemy
is coming in behind you and to your right, bank right to get out of
his gun sights.
Use “deflection shooting”:
Attacking an enemy aircraft from in front or behind is easy. Just
aim and shoot when you’re close enough to hit the target. Attacking
from other angles is more complicated. You must coordinate your
shooting with your speed, and fire ahead of the target so that he
runs into your bullets. This difficult skill is called “deflection
shooting,” and it is the mark of a good combat pilot. Learning it
is essential to your success.
Don’t shoot until he fills your windscreen:
Wait until you’re so close that you’re sure you’ll hit him, this
tactic will save ammunition. This strategy takes less concentration
than deflection shooting, but it isn’t always practical — especially
if you’re meeting the enemy head on!
Never stop an attack once you’ve initiated it:
If you run away when you’re within range of the enemy, it’s easier for
him to get a shot at you. Courage is not the absence of fear; it’s
action in the face of fear. If you’ve decided to attack, be courageous
and follow through. Cowardice at close range will get you killed.
Go to the “Settings” menu at the main screen. Choose “Realism Settings”,
then check the “Player Is Invincible” option. Whenever you die, you will
reappear in the sky about 1000 feet in the air, with no mission loss.
Low altitude attacks:
If ordered to fly a low-altitude bombing or strafing run, stay low for a few
minutes after maneuvering out of the target area. By staying low to the ground,
you will usually be able to avoid the flak being fired from enemy antiaircraft
Japanese planes, especially Mitsubishi Zeros, tend to be more maneuverable than
their American counterparts in the early stages of the war. When flying an
Americian plane, avoid “turning and burning” style dogfights with the Japanese.
Instead, use high-altitude “zoom and boom” attacks. This is done by diving on
an enemy plane, firing, then pulling out and regaining altitude and position.
Then, repeat the maneuver.