Filed under: PC games cheats

Celeste Cheats


Cheat Codes:
Submitted by: David K.

Cheat Codes:
Submitted by: David K.

Cheat Mode can be unlocked during the game’s Prologue. There is a secret screen to
the left of where you begin the area, containing Madeline’s car and some street lamps.
On this screen, you must enter a special button combination.

The cheat code consists of the following actions:
Left, Right, Journal, Climb, Up, Up, Down, Left, Climb, Confirm

For a keyboard with default controls, this would translate to:
Left, Right, Tab, Z, Up, Up, Down, Left, Z, C

On an Xbox controller with default controls, this would translate to:
Left, Right, LT, RT, Up, Up, Down, Left, RT, A

If it worked, you should hear a sound effect, be taken back to the chapter select menu.

Assist Mode:
Assist Mode is available on every platform. You can turn it on when you load
an existing save file, or start a new game. If it’s turned on it allows you
to adjust the Assist Mode settings on the pause screen (including game speed,
dash number, etc)

How to Reach Wow Achievement (Chapter 9):
Written by Rurune

Quick walkthrough for finding the secret in Chapter 9. Obvious spoilers.
Find the Wow

The Farewell DLC for Celeste added a new brutally difficult chapter, as well as a
secret within. Those who viewed the achievement list might’ve seen an additional
hidden achievement added:

-=Wow – Find the moon berry=-
You can find it in assist mode, but the fun is in the challenge! Other than it
being safe to assume it’s located in Chapter 9, there isn’t much in the way of
clues. This guide details how to find the berry, but before revealing it all,
here are a few hints in increasingly revealing order:

* It isn’t the golden strawberry (yes, there is one for this chapter, good luck).
* Pay attention to your surroundings.
* It’s in probably your most dreaded location.
* You’re expected to die at least once.

Here’s a more comprehensive version. For starters, you’re expected to know about:

* Everything taught to you in the entire game including this chapter.
* How to gain height diagonally using the jellyfish glider. When holding onto the
glider, release it, dash diagonally upwards, then grab it again.
* How to gain additional vertical height using the jellyfish glider. This only works
when throwing the glider against the wall or a spring, such that it bounces back
for you to dash upwards and grab it again. This gives you an additional vertical

Now, the start of the secret is located at the end of the very last room i.e. the
longest room in the game. This means you’ll have to do the entire room if you want
a shot at the secret, though fortunately you can reach it directly from the
checkpoint select.

After disabling the electrical fields, dash immediately back left onto a floating
pillar, then make your way up. This is fairly long gauntlet to the top, and you will
need to do a few wavedashes and wallbounces on the way. Some floating pillars
descend from your weight – if you can’t make the next jump then jump and dash
upwards in place so that the pillar rises again. The area with the puffer fish is
one notable chokepoint – you need to be blasted to the right far enough so that
you can reach a platform. If you miss it though, you can hold left for most of
the way down and you should land back on an earlier part of the gauntlet. Even
more mercifully is that unlike the rest of this room the developers were kind
enough to add a checkpoint after a section with the jellyfish glider, so if you
mess up after that you won’t need to do the entire room again. (Do comment if
there are any checkpoints earlier than that.)

Once you reach the top, you’re greeted with two rooms linked together, and a
disconnected passage. There doesn’t appear to be any way to reach that passage
naturally, but if you make contact with the spikes on the right of the lower
room you’ll respawn inside that passage. Go through, and you’ll be presented
with the second half of the gauntlet.

The second half tests your ability to use the jellyfish glider, which is why
knowing about points 2 and 3 above is necessary. To start your ascent, grab the
glider and throw it against the rail walls, such that it bounces back so you
can grab it again. Alternatively, walljump off the rails and do a diagonal glider
dash to the next rail. The second part has you doing mostly diagonal glider
dashes – you’re able to skip a few springs and walls if you’re feeling adventurous.

A vertical glider jump will take you to the next section with crumbling platforms.
For the spring at the end you’re expected to throw the glider onto the later set
of springs, then dash up and grab it again. The sweet spot to throw it is
approximately where the floating wall is. The section following that consists of
more diagonal glider dashes; a straightforward test of skill.

Contrary to what the binoculars at the bottom might suggest, there is a final
section above this with two main obstacles. If you want to plan ahead then
you’re able to stay suspended in one place due to the updraft, otherwise get
ready. Firstly, make your way to the left, throw the glider right so it unlocks
the key, then dash your way around and grab it on your way up.

The last obstacle is annoyingly precise to setup, and may be the cause of a lot
of frustration. Make your way to the left path, try and almost hug the left wall
(not too far or the recoil from throwing will kill you), then throw the glider
at the very top. If you did it correctly, the glider will hit the set of springs
on the right and bounce back. Quickly dash around through the middle path and
grab the glider again, preferably with an upward dash. Hold the glider all the
way to the end and you’re done!

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